Units
Class Hierarchy
Classes, Interfaces, Objects and Records
Types
Variables
Constants
Functions and Procedures
Identifiers
Close our window
Handle action to our window, like controls
Call right at end of whole program
Initialize us so all our routines can be activated
Open our window and draw everything
Handle resizing scrollbars
***call this as Evolve(MyPt) from Do_Breeding_Window immediately after defining MyPt
Update our window, someone uncovered a part of us