| Class and Description |
|---|
| Point |
| Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record, which is defined by
left, top, right, and bottom coordinates.
|
| Class and Description |
|---|
| Point |
| Class and Description |
|---|
| Lin |
| Point |
| Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record, which is defined by
left, top, right, and bottom coordinates.
|
| Class and Description |
|---|
| Point |
| Class and Description |
|---|
| Lin |
| Point |
| Rect
Java class to simulate a QuickDraw Rect (rectangle)
In Pascal, a QuickDraw Rect is defined this way:
TYPE RECT = RECORD (left, top, right, bottom: INTEGER);
The bounding box calculations in Classic Watchmaker use a Pascal Rect record, which is defined by
left, top, right, and bottom coordinates.
|